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Phil O'Keefe

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Phil O'Keefe last won the day on April 2 2020

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  1. Semi and hollowbody guitars are a PITB to work on. So much so that I'll usually just take them to someone else to deal with.
  2. Cool - thanks for the POV, and for the clip too! His site's still up. Once all this coronavirus madness is over, I may try to contact him and see about picking up an Englishman. Wait, that sounds kinda funny... http://www.lovepedal.com/ That MkI Boogie is really cool. I've never seen one that looked quite like that before. Did you have it customized or did you order it from Mesa like that?
  3. Ohhh - how do you like the Lovepedal Englishman? I've always been intrigued by the clips I've heard of those... but I've never tried one out myself. Sounds like a really cool pedal from what I've heard of it...
  4. Hover your mouse cursor over my screen name in this (or any) post (it's on the left-hand side) and a box will open up - there's a "message" link at the bottom of that pop-up box. Click on it, and the PM message box will open up. It's pretty easy, once you know where to look. That's also where you'll find the link to add people to your ignore list, or to search for other posts (content) from that user.
  5. Drop me a PM and I’ll see if I can help you get your old account back.
  6. Yeah, I don’t think I’d even bother with physical units in any form these days... okay, MAYBE vinyl if that’s something that appeals to a part of your market, but the vast majority of the action nowadays is in streaming.
  7. True... plus there's also the issue of the speed the individual users have from their ISP. I have a fairly fast pipe (FiOS, with supposedly 100 mbps up / down, although it never quite achieves that speed), but not everyone does, and the weak link is usually their upload speed.
  8. The biggest issue IMHO is latency. It's been the major hindrance for real-time music interaction online. The more distant the collaborator, the worse it tends to be. Acceptable latency for video conferencing Target values for acceptable video conference performance are 150 ms latency, 40 ms jitter and 1% or less packet loss. Latency includes a fixed component related to the network transmission path length, so physical distance makes this parameter somewhat difficult to control. https://searchnetworking.techtarget.com/tip/Video-conferencing-bandwidth-requirements-for-the-WAN Some people get annoyed when their DAW has ~20 ms or more of latency, and most find 150 ms to be too annoying to deal with. I'd love to have something that would allow two people, or even better, groups of people to interact and jam together in real time, and I'd definitely be an advocate for adding that functionality to HC, but AFAIK, the technology just doesn't exist that allows that in a seamless, non-buggy, latency-free way. Please feel free to correct me if you know of a system that actually does work.
  9. Can you tell us more about yours, or maybe post a few pictures of it?
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