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creating kick ass bell sounds...?


Thorhead

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On your sonic cell ... pick a structure that has ring modulation in it (structures 5 through 10)...

 

1) For tone 1 pick a bell or struck sound.

2) For tone 2 pick a single cycle synth sound (probably start with sine or triangle, then expand to brighter waveforms).

3) Make sure you pitch the bell 1 , 1.5 2, 2.5 or 3 octaves above the single cycle waveform. (you can also invert these relationship for certain structures)

 

You should start hearing a bell like quality that is similar to the original bell sound but a tad livelier.

 

4) Now play with the relative pitch of the two sounds to get more dissonance. Or sweep the pitch of one of the sounds for real snarl.

 

Play with the following parameters to get the type of bell you want.

 

a) brightness/attack character of samples selected

b) consonance of tuning intervals

c) pitch sweeps (optional... start by applying to only one tone)

d) resonant filter sweeps (optional... start by applying to only one tone)

e) add more attack or sustain layers with tones 3&4 (optional)

 

Do all this and you'll be a synthesist my friend.

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On your
sonic cell
... pick a structure that has ring modulation in it (structures 5 through 10)...


1) For tone 1 pick a bell or struck sound.

2) For tone 2 pick a single cycle synth sound (probably start with sine or triangle, then expand to brighter waveforms).

3) Make sure you pitch the bell 1 , 1.5 2, 2.5 or 3 octaves above the single cycle waveform. (you can also invert these relationship for certain structures)


You should start hearing a bell like quality that is similar to the original bell sound but a tad livelier.


4) Now play with the relative pitch of the two sounds to get more dissonance. Or sweep the pitch of one of the sounds for real snarl.


Play with the following parameters to get the type of bell you want.


a) brightness/attack character of samples selected

b) consonance of tuning intervals

c) pitch sweeps (optional... start by applying to only one tone)

d) resonant filter sweeps (optional... start by applying to only one tone)

e) add more attack or sustain layers with tones 3&4 (optional)


Do all this and you'll be a synthesist my friend.

 

Thanks... very good.

 

I will try this :thu:

 

Though I dont remember seeing "brightness" anywhere, do you mean just EQ?

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