Members 1150A Posted November 23, 2007 Members Share Posted November 23, 2007 hey,I was wondering if anyone had experience making glitch type drums with drum pads? I'm looking to get an mpc but im not sure how it will effect my work flow.. Usually its based off a regular beat with 909 samples then with another layer of glitchy sounds. The 909 samples I can do with drum pads but the glitchy sounds im used to using a pattern/step sequencer. Do any of you guys have experiance with doing glitch drums on drum pads like the mpc1000? Link to comment Share on other sites More sharing options...
Members Cloacal-X Posted November 24, 2007 Members Share Posted November 24, 2007 I used to do glitchy drum stuff on an e-mu PX-7, using its pads. For me the step input was fairly straightforward, it was programming the modulations that made the glitch happen, and creative use of the arpeggiator (thanks for the tip, aeon!). Once you get unfamilair and sometimes unpredictable output when you hit a pad, then the machine is actually working in a "glitchy" fashion and making a glitchy beat in realtime is simple. The MPC1000 is in most respects simpler than the command stations sequencing & synthesis-wise, but I've perused the manual and you could still do plenty of glitchy stuff. Just get creative with (re)triggering options, quantization/swing, stuff like that. Mess with everything, and any time you get an unexpected output, exploit it. Link to comment Share on other sites More sharing options...
Members syncretism Posted November 24, 2007 Members Share Posted November 24, 2007 In the mid 90s, I had fantastic success using the Boss DR-660 for IDM percussion. You can program some great buzzes and crackles by sequencing on PPQN, and use mono/poly pad priorities for truncation and stuttering effects. Finally, you can {censored} it up with some brute-force sysex errors, causing the OS to overflow and expose parameters that vastly extend the unit's potential as a synth. Cloacal-X is right about the Command Stations, though I'd also recommend mapping the polyphonic aftertouch to a sampler's retrigger or loop points. It's an ergonomic and intuitive way to produce those sounds - hit a pad for a snare sound, hold it with varying pressure for Squarepusher and AFX effects. Link to comment Share on other sites More sharing options...
Members 1150A Posted November 24, 2007 Author Members Share Posted November 24, 2007 Am I better off with a pattern sequencer type? Link to comment Share on other sites More sharing options...
Members mytee2.0 Posted November 24, 2007 Members Share Posted November 24, 2007 machinedrum? Link to comment Share on other sites More sharing options...
Members mister natural Posted November 24, 2007 Members Share Posted November 24, 2007 Guru - along with another 10k other drum sounds Link to comment Share on other sites More sharing options...
Members asynchro_nous Posted November 24, 2007 Members Share Posted November 24, 2007 A lot depends on how important it is for you to do realtime glitch versus sequenced samples of glitchy phrases. Link to comment Share on other sites More sharing options...
Members 1150A Posted November 25, 2007 Author Members Share Posted November 25, 2007 A lot depends on how important it is for you to do realtime glitch versus sequenced samples of glitchy phrases. I don't plan on doing this in real time.. forgot to mention that. Link to comment Share on other sites More sharing options...
Members asynchro_nous Posted November 25, 2007 Members Share Posted November 25, 2007 In that case an MPC would work very well. Link to comment Share on other sites More sharing options...
Members 1150A Posted November 25, 2007 Author Members Share Posted November 25, 2007 Are their any down sides when created glitch type drum patterns with drum pads rather than a step sequencer? Link to comment Share on other sites More sharing options...
Members syncretism Posted November 25, 2007 Members Share Posted November 25, 2007 Either one works. What kind of downsides do you have in mind? Link to comment Share on other sites More sharing options...
Members wixle8 Posted November 25, 2007 Members Share Posted November 25, 2007 What are some good ways to do it live? Link to comment Share on other sites More sharing options...
Members Re-Member Posted November 26, 2007 Members Share Posted November 26, 2007 What are some good ways to do it live? Routing sounds through decimator and then distortion effects can give you some really great glitchy Lo-Fi sounds. Tape styled Delay effects also work great live since they pitch bend the sound as you tweak the settings. All the Kaoss pads out so far pretty much cover all the real time effects you need for instant glitch. Link to comment Share on other sites More sharing options...
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