|CompressorX as viewed within Wavelab 2.1|
Sonic Timeworks has posted a demo version of a new DirectX compression plug-in, CompressorX. For use with any DirectX host program like Sound Forge, WaveLab, or Cakewalk Pro Audio 6.01, the CompressorX mimics the front panel of a hardware compressor unit, complete with analog style metering for easy and familiar control. The plug-in offers a good range of controls, including hard or soft knees, peak or RMS limiting, and true stereo operation. CompressorX is available for purchase now.
For those with additional compression needs, Sonic Timeworks also plans to release a new Mastering Compressor soon.
- True stereo 64-bit internal precision.
- Hard or Soft Knee compression.
- Peak or RMS limiting.
- Brick Wall limiting (zero stop) (bypassable)
- Real-time previews (dependent of the hosting application)
- Ultra-fast attack times available
- Auto-Release (user selectable)
- Ultra-Precise fader control while holding down the "Ctrl" button
- Supports sample rates over 192kHz
- Compatible with all applications which support DirectX (ActiveMovie) plug-ins
- Microsoft Windows 95/98/Windows NT 4.0 or later
- Capability of showing at least 16384 colors at a time (8-bit color mode) Any application supporting DirectX/ActiveMovie plugs (Wavelab 1.6, Cubase VST 3.55, Cakewalk Pro Audio 6.01, Cool Edit Pro 1.0, Sound Forge 4.0c, ACID, Samplitude 2496)
- 16 MB RAM
- Pentium processor or 100% equivalent. For real-time preview, a 133MHz processor is recommended NO specialized DSP hardware required