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Computer science + mathematics?


MetalGuitar08

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Short story: I'm a Computer Science major and am also enrolled in the Honors Program at my university. For the program we have to create a capstone project that combines our major with another discipline. You can do a traveling capstone, a project, or a certification. I'm looking to combine CS and Mathematics, and I've honed in that I want to do a project, but I can't think of any great ideas to propose. If anyone has any suggestions for CS+Math, or CS + any other discipline, could ya help me out?

 

Thanks a lot:thu:

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Short story: I'm a Computer Science major and am also enrolled in the Honors Program at my university. For the program we have to create a capstone project that combines our major with another discipline. You can do a traveling capstone, a project, or a certification. I'm looking to combine CS and Mathematics, and I've honed in that I want to do a project, but I can't think of any great ideas to propose. If anyone has any suggestions for CS+Math, or CS + any other discipline, could ya help me out?


Thanks a lot:thu:

 

Hey hey...now you're talking! This is exactly what I did...double major in Mathematics and Computer Science.

 

 

To be honest: there are probably fields of study that would be 'easier' to combine with computer science. Why? Computers can be applied to almost any real (ie physical) world.

 

Just off the top of my head:

computers + civil engineering -> model traffic flow, flooding patterns, whatever

computers + mechanical engineering -> robots!

computers + electrical engineering -> build your own simple computer

computers + physics -> general relativity...model space/time curvature of some simple objects, quantum mechanics...model an quantum computer that does something (prime factorization is a good one).

 

list goes on...

 

However, with mathematics everything is pretty abstract. You could model some abstract constructs (graphical/sorta boring). Prime numbers have always been interesting to me...you could implement the sieve of Eratosthenes. This wouldn't be too hard and would show that you have knowledge of both fields.

 

 

SOMMS

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You could do some kind of 3d graphics project. LOTS of math in graphics. I have been out of the loop, but maybe there have been some cool advancements in raytracing, maybe real-time?

 

Real-time raytracing was a pretty hot topic last time I checked Gamedev.net. Lots of demos floating around.

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