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Five musical/auditory illusions


C#minor

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I have to admit, I'm baffled but probably super-jaded owing to the hobby of making fantastic sounds. To take them in order:

 

#1. This kind of stereo effect has been the stock and trade of action games for 20 years.

 

#2. A lady says "no way" over and over. Do you hear more? I don't.

 

#3. Who is this dumb?

 

#4. These people need synthesizers.

 

#5. See #4.

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To me the most commonplace musical/auditory illusion is the difference between how great something sounds to me while I am playing it vs how crappy it sounds on playback. Usually it's the timing that gets lost in the shuffle (no pun intended).

 

 

+1

 

Then what really doesnt help is some semi-random variation in midi latency that means after getting happy with the midi recording again, you bounce it audio and something just isnt right - you line up the audio perfectly and it still isnt right. You thought you had the midi latency perfect adjusted for so check this and bounce it again to be sure, and it still aint right.

 

What was a nice bouncey groove just plain leaves you cold - grrrrr!

 

Ive taken to recording audio and midi at the same time now - hopefully between the two I can re-construct the original intended timing, but its a complete pain.

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