09-26-2011 02:03 AM
09-26-2011 07:52 AM
1. Would you normally provide a demo for the session guys prior to coming into the studio?
2. I'd be happy for them to create their own parts - and I think in their shoes I'd be happier to create my own - is that the "normal" way of doing these things?
3. Assuming they'd want some time to work out what they're going to play, would you normally expect to pay them for that time as well as the time they're going to spend in the studio itself?
09-26-2011 08:50 AM
I'm certain that one of them (the bass player) will easily be able to come up with something on the spot. The guitarist, well, I know he's capable of doing that too but he's known as someone who generally likes things worked out to the smallest detail. He's a very nice guy, and technically out of this world, but he can be a little difficult
Sure, but not so the guys can sit down "working it out." Only as an aide to put him at ease. I'm paying the guy to either be able to play what I hum, sing or play for him... or to be able to come up with a workable part on the spot. It's not magic and is well within the abilities of any good musician. Pick wisely.
09-27-2011 08:00 AM
09-28-2011 12:22 PM
I haven't, no.
Has anyone here been down this road?
Yes. Or charts.
I don't want to make noobie mistakes in talking to these guys about how this is going to go down. Some questions: 1. Would you normally provide a demo for the session guys prior to coming into the studio?
You can tell them that your demo is a guideline but to add their own flavor or input. They'd probably appreciate that.
2. I'd be happy for them to create their own parts - and I think in their shoes I'd be happier to create my own - is that the "normal" way of doing these things?
If they are good studio musicians, the time for this should be nominal, but sure, if they're figuring out parts - particularly if they're looking to you for approval since you want them to work out their own parts, then that would be only reasonable. Otherwise, if they are figuring out the parts you have on the demo, they should be able to figure that out extremely quickly and get on with it.
3. Assuming they'd want some time to work out what they're going to play, would you normally expect to pay them for that time as well as the time they're going to spend in the studio itself?
09-28-2011 02:41 PM
It depends on the circumstances and to a degree, the music and musicians involved. Communication is key either way. I recommend you do give them a demo recording in advance, or better still, a rough mix of what you've got done so far on the actual song - assuming there's enough there for them to go on. It gives them an idea and allows them to think about the project in advance - that way, they're not coming in "cold" and will likely be more familiar with the song, and therefore be more time-efficient with recording their parts. If you know how to write out charts, then you might also want to have some prepped in advance. Even simple chord charts that show the changes and the number of measures and basically "block out" the arrangement are useful, and willl help the musicians follow along. If you have any specific lead lines or motifs you want someone to play, you should either write them out, include them on the demo (with instructions that they'll be performing those specific parts) or be ready to play / demonstrate them at the session. Obviously the third option is the most time-consuming. IOW, you want to do whatever you can to help the musicians to be prepared in advance. If they're exceptional session players, they may be able to come in, hear the song for the first time, do a run through or two and just nail it - but that's the exception, not the rule.
I know a really good local studio with a renowned producer/engineer and a couple of excellent local musicians who've already said they'd be happy to work with me on this. We haven't yet discussed rates. Has anyone here been down this road? I don't want to make noobie mistakes in talking to these guys about how this is going to go down. Some questions: 1. Would you normally provide a demo for the session guys prior to coming into the studio?
There is no "normal" really. If you want their input, then tell them that. Of course, saying "just play" doesn't give them much in the way of guidance, but a generalized description of the type of sound, feel and parts you're looking for is generally enough for these sorts of circumstances. In other words, saying "I want a laid back shuffle feel, with some boogie-woogie type parts and a nice sassy, slightly distorted tone" gives the player something to go on. Playing some musical examples of the types of parts and sounds you're after is sometimes also helpful.
2. I'd be happy for them to create their own parts - and I think in their shoes I'd be happier to create my own - is that the "normal" way of doing these things?
It's generally done one of three ways - you pay them per song, or per the session, or per hour. That's all negotiable, as are the rates. Some people will be willing to do it "for the experience", while some will want double or triple union scale for their time. Around here, $50-150 per song is fairly common for indie projects and demos, but again, that can vary dramatically. Normally their prep time is their responsibility, and you're not expected to pay them for it unless it's an organized pre-production rehearsal that you've set up for everyone. However, if you're going to be working with a band comprised of session players and doing rhythm section tracking dates, such rehearsals can be big time savers in the long run. Better to not have to pay for the studio time on top of the musician charges if you're just rehearsing and working things out...
3. Assuming they'd want some time to work out what they're going to play, would you normally expect to pay them for that time as well as the time they're going to spend in the studio itself? As an aside, these guys are very talented musicians and I suspect they could very easily just sit in and play something with no prep at all, but I'm assuming they'd rather have some time to get to know the songs.
If the studio is referring you, ask them if they know what the going rate(s) are for the musicians in question. Normally I don't get involved with the pay negotiations unless I'm serving as producer on the album... I leave those negotiations up to the artist and the session cats, and just make the "introductions", but some studios may take a "referral fee" for hooking the players up. Personally I think that's a bit whacky though. Either way, the studio engineers will usually have at least a general idea of what session players normally charge in your area. You can also call around town and ask the studio managers of other local studios what the typical pay rates are like in your area. However, if you're on a budget, just be honest with the players and tell them. "Look, $100 a song is all I can afford to pay - are you interested?"
I'm guessing that there are many variations to the way this works, and perhaps there's no norm to conform to - but I'd be interested in how it's worked for others here so I don't come across as a complete dork.
09-29-2011 02:34 AM
09-29-2011 10:21 AM
09-29-2011 01:33 PM
09-29-2011 05:19 PM
09-29-2011 05:25 PM
09-30-2011 06:59 AM
09-30-2011 08:16 AM
09-30-2011 08:37 AM
09-30-2011 09:29 AM
I'd say there are no real rules. You can either give the guys some tracks before they turn up or leave it to them to jam through it.. I've tried it both ways and generally prefer to give them some sort of idea previously although I am talking from a engineer/producers point of view in general rather than purely a songwriters view point. Some people might want to put them through intense rehearsals before recording. Depends on the material, the players (some people come up with amazing stuff during their first fiddlings) and you. Some of the more experienced muso's i've knocked around with don't like having much information (chords etc..) before they play. Just an idea of what you're looking to achieve and/or maybe an idea of key structures etc.. I would recommend you don't get too hung on up on the whole idea. If in doubt, i'd start by giving them some idea of the tempo and feel of the material and then throwing them in the deep end, if they admit to being happy about working that way. From that point i'd tell them the bits that they played that I liked (providing there were any..!) and they may naturally start to play without the bits you don't. I always think that being positive with musicians during recording is the best way of getting rid of the junk. Keep them focused on the stuff that's right.. I've been working with a guy recently where we have drafted in variety of different musicians to play the same parts, or try to fill the gaps we want to fill. I never play them what the last guy did, if you know what I mean. Sometimes the results are interesting when you play them back together. Having as much of a view of what you are finally hoping to end up with can help a lot. Too many "I don't know" answers to their questions wont help anyone out much.
No-one else have anything to add? No experience of doing this here?
10-01-2011 02:07 PM
You mentioned that it was your "main worry", so I figured I'd address it in case it was truly an issue with you. But anyway, hopefully you get something that you're totally happy with, and hopefully you'll share that with us.
Thanks again guys. My comment about being in awe was slightly exaggerated, but I do have a lot of respect for these guys.
10-22-2011 04:24 PM
10-22-2011 07:05 PM
Looks like I'm a little late to the party in responding to this thread, but here's my experience -
On my last CD (the one in my avatar) I wanted a heavy hitter keyboardist for one song in particular - an instrumental Santana-type piece. I hired Pete Sears, who played with Jefferson Starship for 13 years, as well as with Rod Stewart on all his early solo albums, Hot Tuna, and a very long list of others including jamming with Jimi Hendrix in London.
He lives in my neighborhood so it was convenient for him to come to my home studio. He charges a flat rate of $300 per song rather than an hourly rate. He did about 6 takes of the song so I could comp parts and phrases together. I didn't give him a demo ahead of time but I knew that it was something he could do easily off the top. I told him I wanted an organ sound in the style of Greg Rollie from the first few Santana albums, and he totally nailed it. I was only planning to hire him for the one song, but once he was here and we were into it, I had him play on a second song as well. He was very professional but casual, and although it was expensive, it was an awesome experience.
10-23-2011 02:04 PM
Thanks for your reply. Yes it's definitely an OK neighborhood. Other local residents include Carlos Santana, Neil Schon, Narada Michael Walden, Tom Johnston of the Doobie Bros., and some members of Metallica. Pete Sears switches between keys and bass and is great on both. Here's some samples online as requested: http://www.myspace.com/michaeldiamondmusic Track 2, Dreams In Motion is the one I initially hired Pete for where he plays organ (he comes in at 0:50 and does a smoking solo around 3:45). I played everything else except bass. Pete also plays electric piano on the first song, Indigo Moon.
Good post. $300 is not a lot if takes your music where you want it to go. This reminded me I saw Starship with Pete Sears on bass. I didn't realize he also was so skilled at keyboards. Your neighborhood is A-OK. You have any samples online of your latest?
11-27-2011 10:43 AM
1. Would you normally provide a demo for the session guys prior to coming into the studio?
2. I'd be happy for them to create their own parts - and I think in their shoes I'd be happier to create my own - is that the "normal" way of doing these things?
3. Assuming they'd want some time to work out what they're going to play, would you normally expect to pay them for that time as well as the time they're going to spend in the studio itself?
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