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Headphone  Mix is a special effect unit which suitable for those who make their  music on headphone monitor system. Headphone Mix combines environment  simulation system, frequency compensate system and HRTF technologies to  emulate the speaker feelings on your headphone. Headphone Mix is  provided as a VST effect unit under Windows or an Add-on for Sound Magic  Supreme Pianos.

Compared  with speakers, headphone lacks the blend of two channels,reverb from  air and reflections from ears, which may lead to the lack of imaging and  false feelings on sound field. Headphone Mix solves this issue by  blending both channels, adding extra reverb to the sound and applying  HRTF to emulate reflections.

To make the  simulation more accurate, Headphone Mix features an environment  simulation system where you can set room size, damp degree and reverb  time of your work space. By doing so, Headphone Mix could obtain a  closer result to your speakers.

Another  reason for headphone can not have the same feel as your speakers is the  headphone amp. If your amp can not fit your headphone good enough, it  will cause the frequency response is not as accurate as your speakers.  To solve this issue, Headphone Mix features three special designed  filters to compensate the loss on frequency response. Thus it gives you  the ability to get closer to your speaker even if you are using a bad  headphone amp.

Features

Three bands frequency compensate system

3 sliders to control the effect depth

A complete environment simulation system

In-built HRTF algorithm

Up to 32Bit/384KHz resolution

For more information, listening audio demos, downloading demo version, please visit
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