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  • http://cosmiclog.msnbc.msn.com/_news/2011/09/18/7802623-gamers-solve-molecular-puzzle-that-baffled-scientists?GT1=43001
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    <img src="images/misc/quote_icon.png" alt="Quote" /> Originally Posted by <strong>Player99</strong>
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    <div class="message">No it is not repairable. You need to send the forum to me, and I will throw it away and sell you a new forum at full retail plus shipping. That is your only option.</div>

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    <img src="images/misc/quote_icon.png" alt="Quote" /> Originally Posted by <strong>eco1</strong>
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    <div class="message">i just got fed up with my ****************ing neighbor and shot him a few minutes ago.</div>

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    • That sounds pretty awesome. Snake Eater was always my favorite in the series - I will definitely be picking this up (if only just to have it).

      I hope they release a second collection with Twin Snakes and Portable Ops as well...although I never finished Portable Ops, so maybe just including a summary of the story would be enough.


      Its a close call for me between MGS1 and Snake Eater as the best in the series. I still get nostalgic goosebumps everytime I sneak past the first few guards and ride the elevator to the surface and the Hind-D scene in MGS. That early Japanese demo blew my impressionable mind when I was 13 and the game still hasn't let go.

      Snake Eater, however, just nails atmosphere. The Cold War tension and jungle setting took the series to whole new level. My only complaint is that things come to an end much too quickly once you arrive at Graznjy Grad. I was expecting a whole other "game" of base infiltration, with the outdoor infiltration just serving as a long prologue.

      MGS2 is just lacking. Big Shell sucks as a setting; its such a smaller scale than either MGS1 or 3, much less 4. Still amazing what they did with the PS2 graphically that early on.

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      • Its a close call for me between MGS1 and Snake Eater as the best in the series. I still get nostalgic goosebumps everytime I sneak past the first few guards and ride the elevator to the surface and the Hind-D scene in MGS. That early Japanese demo blew my impressionable mind when I was 13 and the game still hasn't let go.

        Snake Eater, however, just nails atmosphere. The Cold War tension and jungle setting took the series to whole new level. My only complaint is that things come to an end much too quickly once you arrive at Graznjy Grad. I was expecting a whole other "game" of base infiltration, with the outdoor infiltration just serving as a long prologue.

        MGS2 is just lacking. Big Shell sucks as a setting; its such a smaller scale than either MGS1 or 3, much less 4. Still amazing what they did with the PS2 graphically that early on.


        Ha! We have such a similar story with MGS - I remember playing the demo in 8th grade and being completely blown away. The demo was passed around my class for months until the game was finally released. The Shadow Moses portion of MGS4 is easily my favorite part just because of the atmosphere and getting to be there years later. I found the story of 4 to be lacking though...with everything being character tie ins and/or nanomachines.

        MGS2 was indeed the weakest link in the series, but in the grand scheme of the 'story' the Big Shell makes sense as the setting since it was an easily controlled environment to conduct the SSS experiment (I can never remember if Raiden was actually supposed to be placed in the situation to simulate Snake's experience, or if that was a decoy though...so I may be way off with that theory).

        As for Snake Eater, I never thought about the jungle being a long prologue, but I really loved the jungle setting, and just the fact that you get to play as the man himself is awesome. And the ending, where you actually have to pull the trigger was one of the best game endings I have ever seen.

        Holy **************** what an MGS nerd out
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        <img src="images/misc/quote_icon.png" alt="Quote" /> Originally Posted by <strong>DunwichAmps</strong>
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        <div class="message">meh. more fuzz and dist</div>

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        • Ha! We have such a similar story with MGS - I remember playing the demo in 8th grade and being completely blown away. The demo was passed around my class for months until the game was finally released. The Shadow Moses portion of MGS4 is easily my favorite part just because of the atmosphere and getting to be there years later. I found the story of 4 to be lacking though...with everything being character tie ins and/or nanomachines.

          MGS2 was indeed the weakest link in the series, but in the grand scheme of the 'story' the Big Shell makes sense as the setting since it was an easily controlled environment to conduct the SSS experiment (I can never remember if Raiden was actually supposed to be placed in the situation to simulate Snake's experience, or if that was a decoy though...so I may be way off with that theory).

          As for Snake Eater, I never thought about the jungle being a long prologue, but I really loved the jungle setting, and just the fact that you get to play as the man himself is awesome. And the ending, where you actually have to pull the trigger was one of the best game endings I have ever seen.

          Holy **************** what an MGS nerd out


          I'm still wrapping my head around the whole S3 project, but your point about Big Shell being the perfect place for such a controlled exercise makes sense. I'll replay it in HD soon enough.

          MGS4 is astounding, but it just lacks some of the magic of Snake Eater to me. I feel like is MGS4, its too easy to win firefights and I don't play as carefully as I did in Snake Eater. If I get the M14 sniper rifle, I can basically own any level. Still 100% better than any other third-person shooter, and, yes the Shadow Moses area is awesome. Just wish there were some Genome soldiers walking about.

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          • I'm still wrapping my head around the whole S3 project, but your point about Big Shell being the perfect place for such a controlled exercise makes sense. I'll replay it in HD soon enough.

            MGS4 is astounding, but it just lacks some of the magic of Snake Eater to me. I feel like is MGS4, its too easy to win firefights and I don't play as carefully as I did in Snake Eater. If I get the M14 sniper rifle, I can basically own any level. Still 100% better than any other third-person shooter, and, yes the Shadow Moses area is awesome. Just wish there were some Genome soldiers walking about.


            Yeah - I was pretty disappointed that you can play MGS4 as a straight forward third person shooter. I wish there were some soldiers in the Shadow Moses portion as well - but let's face it, Snake owned the **************** out of that place in MGS, so they were all dead
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            <img src="images/misc/quote_icon.png" alt="Quote" /> Originally Posted by <strong>DunwichAmps</strong>
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            <div class="message">meh. more fuzz and dist</div>

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            • Get Xenoblade, thank me later.


              My man. Thank you!

              So far Ive got Donkey Kong Returns, Wii Sports Resort, Goldeneye 007 (new one), and F1 2009. All great games, loving it.
              <div class="signaturecontainer"><font face="Trebuchet MS"><font size="1"><font color="#996633">Smooth deals with: <i>duncan, the_bleeding, MrSandMan, 6StrngStrangler, mmmmmchina, gproud, Onehourlater, driverhasabomb, bluehuricane, melx, TheErosion, gschmittling, BrianPhase90, roaring20's, ibentmywookie</i><br><br></font><font color="tan">Fender Custom Shop '52 Telecaster<br>Gibson 2013 SG Standard<br>Fender Deville III 4x10<br><b><i>Oh Henry!</i></b> chocolate bars<br>Pedals n' stuff</font></font></font><br><br><b><a href="http://bearflagbearflagbearflag.bandcamp.com" target="_blank">http://bearflagbearflagbearflag.bandcamp.com</a></b><br><br><br></div>

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              • Yeah - I was pretty disappointed that you can play MGS4 as a straight forward third person shooter. I wish there were some soldiers in the Shadow Moses portion as well - but let's face it, Snake owned the **************** out of that place in MGS, so they were all dead


                It also just wouldn't be the same if the improved AI kept you from sneaking up behind some poor bastard and putting a block of C4 on his back.

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                • My man. Thank you!

                  So far Ive got Donkey Kong Returns, Wii Sports Resort, Goldeneye 007 (new one), and F1 2009. All great games, loving it.


                  Thought the new Goldeneye was pretty fun, but the graphics on the multiplayer was just CRAP. Looking forward to seeing what the PS3 version has in store.
                  <div class="signaturecontainer"><b>Guitars:</b> PRS, Fender, Gibson, Epi<br />
                  <b>Pedals:</b> Wilson, Danelectro, Monsterpiece, Way Huge, Custom, Line 6<br />
                  <b>Amps:</b> Fender, Ampeg, Egnater<br />
                  <br />
                  <a href="http://acapella.harmony-central.com/forums/showpost.php?p=33836791&amp;postcount=232" target="_blank"><font size="3">Good deals (70+!)</font></a></div>

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                  • First I've heard of the Goldeneye for PS3. I'll wait until its cheap, but that looks like a lot of fun.

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                    • My brother is working on it too!


                      what's he do?
                      <div class="signaturecontainer">~~~~~~~~~~~~~~~~~~~~~~< br />
                      <a href="http://www.dronecloud.org/" target="_blank">{www.dronecloud.org}</a><br />
                      <a href="http://www.soniccrayonfx.com/" target="_blank">{www.soniccrayonfx.com}</a></div>

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                      • He's a 3D artist, Yannick V.
                        <div class="signaturecontainer">((( KoskineN )))<br />
                        <br />
                        <font size="1"><font color="DimGray">Fender '52 Hotrod AVRI Telecaster<br />
                        Fender '62 AVRI Jazzmaster <br />
                        Fender Johnny Marr Sig Jaguar<br />
                        Fender EJ Stratocaster<br />
                        Fender CIJ '69 Competition Mustang<br />
                        Gibson Les Paul R7<br />
                        Gibson ES-339<br />
                        Gibson SG '67 Special RI GOTW<br />
                        PRS McCarty<br />
                        Larrivée LV-03RE<br />
                        <br />
                        Mesa Roadster 2x12 combo + Mesa 2x12 cab<br />
                        Dr.Z Maz 18 NR 2x10 combo<br />
                        Orange Rocker 30 head<br />
                        '79 Fender Champ<br />
                        <br />
                        Too many pedals...</font></font></div>

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                        • Skryim, Diablo 3, and Mass Effect 3. I'm playing through Oblivion right now. Took me while to get into to it. Once hooks you that's it. I'm playing a Knight but I wished I would have played a thief.

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                          • He's a 3D artist, Yannick V.


                            I know him! We say hi pretty much every day.

                            We worked on LOST together, before FC3.
                            <div class="signaturecontainer">~~~~~~~~~~~~~~~~~~~~~~< br />
                            <a href="http://www.dronecloud.org/" target="_blank">{www.dronecloud.org}</a><br />
                            <a href="http://www.soniccrayonfx.com/" target="_blank">{www.soniccrayonfx.com}</a></div>

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                            • Cool! Say hi to him for me
                              <div class="signaturecontainer">((( KoskineN )))<br />
                              <br />
                              <font size="1"><font color="DimGray">Fender '52 Hotrod AVRI Telecaster<br />
                              Fender '62 AVRI Jazzmaster <br />
                              Fender Johnny Marr Sig Jaguar<br />
                              Fender EJ Stratocaster<br />
                              Fender CIJ '69 Competition Mustang<br />
                              Gibson Les Paul R7<br />
                              Gibson ES-339<br />
                              Gibson SG '67 Special RI GOTW<br />
                              PRS McCarty<br />
                              Larrivée LV-03RE<br />
                              <br />
                              Mesa Roadster 2x12 combo + Mesa 2x12 cab<br />
                              Dr.Z Maz 18 NR 2x10 combo<br />
                              Orange Rocker 30 head<br />
                              '79 Fender Champ<br />
                              <br />
                              Too many pedals...</font></font></div>

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                              • I know him! We say hi pretty much every day.

                                We worked on LOST together, before FC3.


                                That's very rad that you work on video games. Is that your full time job (like you work for a particular developer), or do you get hired for particular projects? Is it fun/enjoyable, or is it pretty much like any other job?
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                                <img src="images/misc/quote_icon.png" alt="Quote" /> Originally Posted by <strong>DunwichAmps</strong>
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                                <div class="message">meh. more fuzz and dist</div>

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