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  • Polyphony is dynamically allocated. The stated figures is maximum of polyphonic notes available when a single engine is used. When combining various engines, it's something in-between, but I bet they have rather intelligent dynamic voice allocation going on. You can also prioritize the timbre in Combi mode - for example a short percussive sound may have less priority than a long decaying pad, which you don't want to hear cut off.
    <div class="signaturecontainer">If you need a KSP script, <a href="mailto:mario.kruselj@gmail.com">e-mail me!</a> Depending on amount of work, the price can be arranged!<br />
    <br />
    <b>Folio:</b> <font color="red">Zero-G</font> - <a href="http://tinyurl.com/256tqrq" target="_blank">Animato</a> | <font color="red">Sonokinetic</font> - <a href="http://tinyurl.com/3actc67" target="_blank">Tigris &amp; Euphrates</a> - <a href="http://tinyurl.com/37c2t4m" target="_blank">Desert Voice</a> - <a href="http://tinyurl.com/3afz55y" target="_blank">Carousel</a> - <a href="http://tinyurl.com/38mhgup" target="_blank">Toccata</a> - <a href="http://tinyurl.com/2va268k" target="_blank">Voices Of Israel</a> - <a href="http://tinyurl.com/67lxs68" target="_blank">EMP</a> - <a href="http://acapella.harmony-central.com/tinyurl.com/7eo9mjy" target="_blank">FE</a> | <font color="red">Hollow Sun</font> - <a href="http://tinyurl.com/35luzhl" target="_blank">HSDV Drum Synthesiser</a> - <a href="http://tinyurl.com/64ohzpe" target="_blank">Music Laboratory Machines Series</a> - <a href="http://tinyurl.com/3elhopd" target="_blank">RMI Electrapiano</a></div>

    Comment


    • My preference is for a voice counting system that's somewhat predictable. When I'm doing soundware, I like to know how many voices a sound will use (and optimize if I think it's too many). Is there a utility on the OASYS/Kronos that will give you the current voice count? At least then you could try the sound in a bunch of different Combis to get an idea of the resources it will require.
      <div class="signaturecontainer">Powered by soundware -- <a href="http://pc3nerd.blogspot.com/p/nxt-soundware-by-posers-kitchen.html" target="_blank">http://pc3nerd.blogspot.com/p/nxt-so...s-kitchen.html</a></div>

      Comment


      • I think there is something like that in, yes (vaguely remembering a post from danatkorg at Korg Forums).
        <div class="signaturecontainer">If you need a KSP script, <a href="mailto:mario.kruselj@gmail.com">e-mail me!</a> Depending on amount of work, the price can be arranged!<br />
        <br />
        <b>Folio:</b> <font color="red">Zero-G</font> - <a href="http://tinyurl.com/256tqrq" target="_blank">Animato</a> | <font color="red">Sonokinetic</font> - <a href="http://tinyurl.com/3actc67" target="_blank">Tigris &amp; Euphrates</a> - <a href="http://tinyurl.com/37c2t4m" target="_blank">Desert Voice</a> - <a href="http://tinyurl.com/3afz55y" target="_blank">Carousel</a> - <a href="http://tinyurl.com/38mhgup" target="_blank">Toccata</a> - <a href="http://tinyurl.com/2va268k" target="_blank">Voices Of Israel</a> - <a href="http://tinyurl.com/67lxs68" target="_blank">EMP</a> - <a href="http://acapella.harmony-central.com/tinyurl.com/7eo9mjy" target="_blank">FE</a> | <font color="red">Hollow Sun</font> - <a href="http://tinyurl.com/35luzhl" target="_blank">HSDV Drum Synthesiser</a> - <a href="http://tinyurl.com/64ohzpe" target="_blank">Music Laboratory Machines Series</a> - <a href="http://tinyurl.com/3elhopd" target="_blank">RMI Electrapiano</a></div>

        Comment


        • [FONT=Palatino-Roman][COLOR=#231f20][COLOR=#231f20]
          My preference is for a voice counting system that's somewhat predictable. When I'm doing soundware, I like to know how many voices a sound will use (and optimize if I think it's too many). Is there a utility on the OASYS/Kronos that will give you the current voice count? At least then you could try the sound in a bunch of different Combis to get an idea of the resources it will require.


          [COLOR=#231f20]On the OASYS, at least, there's a "resource meter" that appears on the effects tab pages. To check it out, swing over to Stephen Kay's OASYS UI mock-up and navigate to either the "MFX/TFX" tab, or the "Insert FX" or "Track View" sub-tabs under "IFX".

          From the OASYS Operations Guide (pp. 33-34):
          The resource meter shows how the OASYS processing power is being used, as an approximate percentage of the total available power. There are three main categories: FX, EXi Fixed, and Free for Voices.

          ["FX"] shows the percentage of the total processing power being used for the IFX, MFX, and TFX. This will vary depending on the specific effects being used.

          If an effect has been assigned to an IFX, MFX, or TFX, it will take up the same amount of processing resources even if it is turned Off or bypassed. If you want to free up the processing resources, change the selection to 000: No Effect.

          ["EXi Fixed"] shows the percentage of the total processing power used for the fixed components of EXi instruments.

          Keys and Pads: Arturia Analog Laboratory 49, Arturia Spark, Korg Kronos 61, Korg nanoPad 2
          Strings: Carvin Bolt HSS w/ Wilkinson vibrato
          DAWs: FL Studio 10, Sonar X2 Producer
          Plugs: Arturia V Collection 3, Crypton Vocaloid 2 Megurine Luka, Korg Legacy Collection, Madrona Labs Aalto, NI Guitar Rig 5, Toontrack Superior Drummer 2.0

          Comment


          • The cool thing to do, would be to have a bar indicating the total polyphony that is being used up in percentage points, like a "Polyphony Usage" kind of page.

            The bad thing would be that this extra app would probably cut into available polyphony
            <div class="signaturecontainer"><font face="verdana"><a href="http://www.reverbnation.com/christianschulze" target="_blank">http://www.reverbnation.com/christianschulze</a></font></div>

            Comment


            • I like the Kurzweil way of doing it; you have a page with space to show all 128 voices, and as you play it shows you 1.) which voice is being used, 2.) each voice's state (on, decay, off), and 3.) when another sound "steals" a voice (the voice goes from decay to on). Not really important when playing single lines or a single patch, but very useful when you're wondering why notes are disappearing or you want to see what your latest tweak did to the voice count. I imagine implementing something like that on the Kronos/OASYS would be rather difficult since the total number of possible voices varies as you play, along with the number of voices allocated.
              <div class="signaturecontainer">Powered by soundware -- <a href="http://pc3nerd.blogspot.com/p/nxt-soundware-by-posers-kitchen.html" target="_blank">http://pc3nerd.blogspot.com/p/nxt-so...s-kitchen.html</a></div>

              Comment


              • That would be pretty useful if it was needed, but I've used all 16-tracks at a time on the OASYS, with effects, and in 2+ years have never noticed a single note drop-out.
                <div class="signaturecontainer"><b><i><a href="http://www.Michael-Blue.com" target="_blank">www.Michael-Blue.com</a></i> | <a href="http://www.facebook.com/pages/Michael-Blue/343585060534" target="_blank">Facebook</a> | <a href="http://soundcloud.com/michael-blue" target="_blank">SoundCloud</a></b><br />
                <font size="1">Formerly Korg OASYS 76 #000344, OS 1.3.1, 2GB, EXs1, EXs2, EXs3, STR-1, LAC-1, MOD-7<br />
                Arturia Laboratory 49 | Maschine | Korg Triton Rack | Korg X3R | E-MU Planet Earth<br />
                Yamaha DX7 (for sale) | Siel DK80 | Yamaha Upright Piano<br />
                PreSonus StudioOne Pro | Omnisphere | Trillian | Cinematic Guitars</font></div>

                Comment


                • It's always useful to see the voices go in/out, would be an awesome addition to Kronos.
                  <div class="signaturecontainer">If you need a KSP script, <a href="mailto:mario.kruselj@gmail.com">e-mail me!</a> Depending on amount of work, the price can be arranged!<br />
                  <br />
                  <b>Folio:</b> <font color="red">Zero-G</font> - <a href="http://tinyurl.com/256tqrq" target="_blank">Animato</a> | <font color="red">Sonokinetic</font> - <a href="http://tinyurl.com/3actc67" target="_blank">Tigris &amp; Euphrates</a> - <a href="http://tinyurl.com/37c2t4m" target="_blank">Desert Voice</a> - <a href="http://tinyurl.com/3afz55y" target="_blank">Carousel</a> - <a href="http://tinyurl.com/38mhgup" target="_blank">Toccata</a> - <a href="http://tinyurl.com/2va268k" target="_blank">Voices Of Israel</a> - <a href="http://tinyurl.com/67lxs68" target="_blank">EMP</a> - <a href="http://acapella.harmony-central.com/tinyurl.com/7eo9mjy" target="_blank">FE</a> | <font color="red">Hollow Sun</font> - <a href="http://tinyurl.com/35luzhl" target="_blank">HSDV Drum Synthesiser</a> - <a href="http://tinyurl.com/64ohzpe" target="_blank">Music Laboratory Machines Series</a> - <a href="http://tinyurl.com/3elhopd" target="_blank">RMI Electrapiano</a></div>

                  Comment


                  • Well if they're dynamically allocated, then you'd be wasting resources because it would be kind of complex to track them...
                    <div class="signaturecontainer"><font face="verdana"><a href="http://www.reverbnation.com/christianschulze" target="_blank">http://www.reverbnation.com/christianschulze</a></font></div>

                    Comment


                    • But it would be something akin to VEGAS MODE!
                      <div class="signaturecontainer">If you need a KSP script, <a href="mailto:mario.kruselj@gmail.com">e-mail me!</a> Depending on amount of work, the price can be arranged!<br />
                      <br />
                      <b>Folio:</b> <font color="red">Zero-G</font> - <a href="http://tinyurl.com/256tqrq" target="_blank">Animato</a> | <font color="red">Sonokinetic</font> - <a href="http://tinyurl.com/3actc67" target="_blank">Tigris &amp; Euphrates</a> - <a href="http://tinyurl.com/37c2t4m" target="_blank">Desert Voice</a> - <a href="http://tinyurl.com/3afz55y" target="_blank">Carousel</a> - <a href="http://tinyurl.com/38mhgup" target="_blank">Toccata</a> - <a href="http://tinyurl.com/2va268k" target="_blank">Voices Of Israel</a> - <a href="http://tinyurl.com/67lxs68" target="_blank">EMP</a> - <a href="http://acapella.harmony-central.com/tinyurl.com/7eo9mjy" target="_blank">FE</a> | <font color="red">Hollow Sun</font> - <a href="http://tinyurl.com/35luzhl" target="_blank">HSDV Drum Synthesiser</a> - <a href="http://tinyurl.com/64ohzpe" target="_blank">Music Laboratory Machines Series</a> - <a href="http://tinyurl.com/3elhopd" target="_blank">RMI Electrapiano</a></div>

                      Comment


                      • Agreed, we need MORE COLORED LIGHTS AND BLINKY STUFF
                        <div class="signaturecontainer"><font face="verdana"><a href="http://www.reverbnation.com/christianschulze" target="_blank">http://www.reverbnation.com/christianschulze</a></font></div>

                        Comment


                        • The KRONOS has a Performance Meters page, which shows:

                          * Percentage of voice CPUs in use, and the amount of this used by dynamic voices and fixed resources, respectively. ("Fixed" means that part of the specific synth engine starts using processing power as soon as a sound is loaded, before playing any notes. These include effects built into the engine, such as the amps and effects in the CX?3 and EP?1, as well as features shared by all voices, such as the MS?20EX
                          <div class="signaturecontainer">Dan Phillips<br />
                          Product Manager, Korg R&amp;D</div>

                          Comment


                          • Btw - note that the KRONOS uses a multi-core CPU, and there are corresponding differences from the OASYS both under the hood and visible/audible to the user. The biggest change is that on the KRONOS a CPU core is dedicated to effects, and so effects usage does not generally affect polyphony.


                            Wicked! The KRONOS is shaping up to be quite the beast.

                            Keys and Pads: Arturia Analog Laboratory 49, Arturia Spark, Korg Kronos 61, Korg nanoPad 2
                            Strings: Carvin Bolt HSS w/ Wilkinson vibrato
                            DAWs: FL Studio 10, Sonar X2 Producer
                            Plugs: Arturia V Collection 3, Crypton Vocaloid 2 Megurine Luka, Korg Legacy Collection, Madrona Labs Aalto, NI Guitar Rig 5, Toontrack Superior Drummer 2.0

                            Comment


                            • Are we amazed yet? I'm thinking we might be amazed.
                              <div class="signaturecontainer"><div align="right">Hurrr. Derp, derp, derp.</div></div>

                              Comment


                              • Yeah, what Dan said.

                                Sorry I've been so busy, guys... I'll try to jump back in and answer questions when I can (and when Dan doesn't beat me to it).

                                It was great seeing a few of you out at NAMM, I had the honor of meeting EP and Gus, which alone made it worth the trip.

                                -Rich
                                <div class="signaturecontainer">Richard Formidoni<br />
                                Technology Product Manager<br />
                                Korg USA, Inc.</div>

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