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  • Thanks for the replies.

    What I mean by solo isolate is the ability to designate a track or an aux input to stay active and not mute when another track is solo'd. For example, In Pro Tools, holding command while clicking on a track's solo button isolates that channel and keeps it active regardless of any other track you solo. Very effective for reverbs and effects or especially aux inputs. Not sure how making a quick group would accomplish this.
    Maybe the terminology is different and hopefully there is a simple explanation.

    Regarding a side chain for a gate; I wanted to put a gate across a pad track and have the gate open by triggering it from the hi hat. Again, something that I'm very used to doing but seemed to be missing from the gate plug-ins on the system I used.



    Dave Reitzas
    www.reitzas.com

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    • <<What I mean by solo isolate is the ability to designate a track or an aux input to stay active and not mute when another track is solo'd.>>

      Solos are additive in Sonar, so if something's soloed, soloing something else does not mute it. I've asked for a preferences where you could choose between additive solo or "radio button" solo, but apparently I'm the only one asking for this.
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      • Originally posted by Anderton
        <<What I mean by solo isolate is the ability to designate a track or an aux input to stay active and not mute when another track is solo'd.>>

        Solos are additive in Sonar, so if something's soloed, soloing something else does not mute it. I've asked for a preferences where you could choose between additive solo or "radio button" solo, but apparently I'm the only one asking for this.


        Yes. And if you add all channels to a Quick Group, Control Click on Solo will toggle that channel with all others soloed in that group.

        The default behavior of SONAR 4.x and newer is to not Mute or Solo an Aux or Bus send when a track is Muted or Soloed. This can be changed with a text edit in the aud.ini file - I've feature requested a menu preference change for this. This is described in the aud.ini section of the manual (for once, I RTFM).
        doug osborne | my day job

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        • OK, there's definitely a difference in the terminology. Actually, in the Pro Tools environment it's referred to as solo safe. In the analog console world it's referred to as solo isolating a track.



          From the Pro Tools manual;


          Solo Safe Mode Pro Tools lets you solo safe a track. This prevents the track from being muted even if you solo other tracks. This feature is useful for tracks such as Auxiliary Inputs that are being used as a submix of audio tracks, or effects returns, allowing the audio or effects track to remain in a mix even when other tracks are soloed. It is also useful to solo safe MIDI tracks so that their playback is not affected when you solo audio tracks.

          To solo safe a track: ■ Control-click (Windows) or Command-click (Macintosh) the Solo button on the track. This prevents the track from being muted even if you solo other tracks. The Solo button changes to a transparent color in Solo Safe mode.


          From me:

          Applying quick groups, let's say between midi tracks and their corresponding soft synths; or drums and it's submix, is a good way to operate- but I'm referring more to tracks that are universal, like reverbs or internal mix tracks.

          Haven't been able to find an equivalent in Sonar, but I'll keep searching for an explanation.


          Thanks,
          Dave Reitzas
          www.reitzas.com

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          • Originally posted by Reitzas
            ...

            Haven't been able to find an equivalent in Sonar, ...www.reitzas.com


            Yep, I don't think there is a direct equivalent.

            The SONAR forum might be of some help.
            doug osborne | my day job

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            • I can second that the db-D Dynamics Processor plugin from db-audioware does sidechaining.

              I demo'd it and it did precisely the typical sidechaining I needed. But I decided I didn't like how it worked out in my track and I didn't use it. Not a comment on the the performance of compressor: what I wanted to do just wasn't such a hot idea, after all.

              But the compressor -- well, in this case sidechained gate -- did precisely what I asked. I didn't really use it for anything else so I can't weigh in on its overall performance or 'sound.' I would definitely buy it if I needed a sidechain.

              http://www.db-audioware.com/dB-D-dynamics-processor-more.htm
              .

              music and social links | recent listening

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              • Thanks B2B!
                This is good news. I was under the assumption that side-chaining gates and compressors was a common procedure until I wasn't able to do it that day.
                I will pass this info on to my friend.

                Dave Reitzas
                www.reitzas.com

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                • anybody have Sonar 6 yet? Impressions?
                  Picker....
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                  • I got it (SE) , I'm basically learning how to use it from the ground up. Since my upgrade is from Pro Audio 9, it'll probably be hard to get a gauge of it's improvements from 5, from me. It's a whole new environment for me... with all the softsynth, and plug-in heaven, bus routing, amidst a myriad of other features that wow me.


                    I'm using it with a Mackie 400F and I added Dimension Pro. The processor load is amazing, so I think an ADK computer is now on my "to-buy" list.

                    As far as impressions:
                    -initially scared, but that's because of the huge learning curve I had
                    -Softsynths are alright. The TTS is basically the Roland JV-1010 I've been using for the last few years. So I could phase that piece of hardware out. I do recommend getting Dimension Pro though, if you upgrade or buy Sonar 6, I think you can add on for just 99 bucks. Now that is an amazing synth... same goes for Raptor. You can get it for 140 dollars or something after buying S6.

                    -Plugins are amazing. I have major latency problems with Perfect Space, so I don't touch it... too bad. But the others are nice and clean. I have to say, the Vintage Channel 64 is awesome. If you want all kinds of colors for your sounds, or virtual tube dynamics processing, this thing is a beast. It looks like an Avalon pimped out in black. Sounds even better.

                    -Session Drummer two, is really sweet. It really feels like you have a live drummer around. Inspiration strikes and makes you want to play that rock or blues or jazz live sound.

                    -Rex Player. More inspiration. It does for Hip Hop, electronic music what Session Drummer does for live band music.

                    Interface- I suppose it should just take getting used to for me, but there shouldn't be much difference from 5, besides the new transport controls which is easy to get used to, and the left side that always shows all the information you need for the currently selected track. I'm still trying to figure out how to use the buses and stuff... along with 400F. I had a feedback problem trying to route an output on the 400F to an input. There also appeared to be sound going into another channel that had nothing plugged in, which seems related to the feedback problem. That's an issue I have to figure out, maybe resolve it with mackie.

                    In the end though Sonar 6 really contains a lot of things that inspire creativity, which foremost makes it a great buy. I guess once I get the workflow down, ideas should be no problem being recorded.

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                    • I forgot to add. The Alienware plugin sounds awesome too. I plugged in my cheap ES-335 Knock-off and this plug-in too inspires creativity.

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                      • Now that Sonar 6 is out, this thread is closed. A Pro Review of Sonar 6 will start shortly!
                        Simplicity, my new album project, is now streamable from my YouTube channel.

                        Subscribe, like, and share the links!

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